Home > Programmes > Mathematics

Mathematics

Maths Dept.jpg

Programmes

Singapore Mathematics Framework

The school’s Mathematics Programme is guided by the Primary Mathematics Syllabus (MOE 2007 and 2013). The syllabus aims to enable all students to: 
  • acquire mathematical concepts and skills for everyday use and continuous learning in mathematics;
  • develop thinking, reasoning, communication, application and metacognitive skills through a mathematical
  • approach to problem-solving; build confidence and foster interest in mathematics.

image041.jpg

The department uses the 3 key principles and 3 phases of learning to plan, to organise and deliver the lessons, programmes and activities.
3 Key Principles in  Mathematics Education 3 Phases of Learning (Pedagogy) in Mathematics Education
Principle 1 
Teaching is for learning; learning is for understanding; understanding is for reasoning and applying and, ultimately problem solving.

Principle 2
Teaching should build on students’ knowledge; take cognizance of students’ interests and experiences; and engage them in active and reflective learning.

Principle 3
Teaching should connect learning to the real world, harness ICT tools and emphasise 21st century competencies.
    • Readiness to learn
    • Engagement in learning
    • Mastery of learning

image042.png

Readiness in Learning

We use hands-on sessions, quizzes and thinking/ questioning tactics to check for readiness in learning.

image043.jpg

Engagement in Learning

We use the Concrete-Pictorial-Abstract Approach to engage and strengthen pupils’ mathematics learning.  The teaching strategy is to adopt a structured teaching sequence, supported by the use of manipulatives, concrete materials or experiences.

image044.jpg
Use of story books, songs and manipulatives to teach in math classes

image045.jpg
Use of ICT tools in teaching and learning

Mastery of Learning

We strengthen pupils’ mastery of learning through providing them with authentic learning experiences and also through playing of games.

image046.jpg
Math Games Day for Primary 1 to 6 pupils

image047.jpg
Weekly Math Kiosk for Primary 1 to 4 pupils

image048.jpg
Experiential Learning Week – Using money to purchase items in a supermarket.

Learning Support Programme for Mathematics (LSM) for Primary 1 and 2 pupils

Learning Support for Mathematics (LSM) is an early intervention effort aimed at providing additional support to pupils who do not have foundational numeracy skills and knowledge. Pupils identified for the intervention are selected through a screening process carried out at the beginning of Primary 1. They were supported by a LSM Teacher for about 4-8 periods a week.

Key Mathematics Programmes

Primary 1 and 2Primary 3 and 4
Pupils experience the relevance of mathematics in their daily lives and learn in a fun way.Pupils experience mathematics through investigation and exploration. They will apply their mathematics skills in playing board games and solving puzzles.
    • Experiential Learning Week
    • P1 and P2 Math Games Day § Weekly Math Kiosk
    • P2 & 3 Math and Chess Enrichment Programme (Optional)
    • Experiential Learning Week
    • P3 and P4 Math Games Day
    • P3 and P4 Math Board Games Challenge
    • Weekly Math Kiosk
    • Math Olympiad Programme (Selected pupils)
    • Inter-school and International Math Competitions (Optional)
Primary 5 and 6
Pupils challenge and benchmark themselves with their peers while participating in mathematics activities that include solving authentic performance tasks.
    • Experiential Learning Week
    • P5 and P6 Math Challenge Trails
    • Math Olympiad Programme (Selected pupils)
    • Inter-school and International Math Competitions (Optional)